Wednesday, 20 January 2010

Portrait Sculpture






Some progress shots from a sculpt I am currently working on.  The sculpt is based in its beginnings on the 3d scan data of my face, which has then been subtly edited in its proportions before being used as a starting point for the sculpt.  As this is an experimental sculpture, I have not had a specific goal in mind from the outset.  Instead, I am utilizing the tools available to me in order to work freely without the real world constraints of material costs, space, or drying out time.  I am also using this experimental sculpt as an opportunity to get to grips with the recent upgrades to the ZBrush tool-set that came with 3.5 R3.

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